wgpu-py
Contents:
Installation
Guide
wgpu API
The wgpu backends
Utils
Gallery
wgpu-py
Index
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
A
a (wgpu.structs.Color attribute)
access (wgpu.structs.StorageTextureBindingLayout attribute)
adapter (wgpu.GPUDevice property)
adapter_info (wgpu.GPUDevice property)
add (wgpu.enums.BlendOperation attribute)
address_mode_u (wgpu.structs.SamplerDescriptor attribute)
address_mode_v (wgpu.structs.SamplerDescriptor attribute)
address_mode_w (wgpu.structs.SamplerDescriptor attribute)
AddressMode (class in wgpu.enums)
all (wgpu.enums.TextureAspect attribute)
ALL (wgpu.flags.ColorWrite attribute)
ALPHA (wgpu.flags.ColorWrite attribute)
alpha (wgpu.structs.BlendState attribute)
alpha_mode (wgpu.structs.CanvasConfiguration attribute)
alpha_to_coverage_enabled (wgpu.structs.MultisampleState attribute)
always (wgpu.enums.CompareFunction attribute)
apidiff (in module wgpu._classes)
architecture (wgpu.GPUAdapterInfo property)
array_layer_count (wgpu.structs.TextureViewDescriptor attribute)
array_stride (wgpu.structs.VertexBufferLayout attribute)
aspect (wgpu.structs.CopyExternalImageDestInfo attribute)
(wgpu.structs.TexelCopyTextureInfo attribute)
(wgpu.structs.TextureViewDescriptor attribute)
astc_10x10_unorm (wgpu.enums.TextureFormat attribute)
astc_10x10_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_10x5_unorm (wgpu.enums.TextureFormat attribute)
astc_10x5_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_10x6_unorm (wgpu.enums.TextureFormat attribute)
astc_10x6_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_10x8_unorm (wgpu.enums.TextureFormat attribute)
astc_10x8_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_12x10_unorm (wgpu.enums.TextureFormat attribute)
astc_12x10_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_12x12_unorm (wgpu.enums.TextureFormat attribute)
astc_12x12_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_4x4_unorm (wgpu.enums.TextureFormat attribute)
astc_4x4_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_5x4_unorm (wgpu.enums.TextureFormat attribute)
astc_5x4_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_5x5_unorm (wgpu.enums.TextureFormat attribute)
astc_5x5_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_6x5_unorm (wgpu.enums.TextureFormat attribute)
astc_6x5_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_6x6_unorm (wgpu.enums.TextureFormat attribute)
astc_6x6_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_8x5_unorm (wgpu.enums.TextureFormat attribute)
astc_8x5_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_8x6_unorm (wgpu.enums.TextureFormat attribute)
astc_8x6_unorm_srgb (wgpu.enums.TextureFormat attribute)
astc_8x8_unorm (wgpu.enums.TextureFormat attribute)
astc_8x8_unorm_srgb (wgpu.enums.TextureFormat attribute)
attributes (wgpu.structs.VertexBufferLayout attribute)
auto (wgpu.enums.AutoLayoutMode attribute)
AutoLayoutMode (class in wgpu.enums)
B
b (wgpu.structs.Color attribute)
back (wgpu.enums.CullMode attribute)
base_array_layer (wgpu.structs.TextureViewDescriptor attribute)
base_mip_level (wgpu.structs.TextureViewDescriptor attribute)
BaseEnum (class in wgpu.utils)
bc1_rgba_unorm (wgpu.enums.TextureFormat attribute)
bc1_rgba_unorm_srgb (wgpu.enums.TextureFormat attribute)
bc2_rgba_unorm (wgpu.enums.TextureFormat attribute)
bc2_rgba_unorm_srgb (wgpu.enums.TextureFormat attribute)
bc3_rgba_unorm (wgpu.enums.TextureFormat attribute)
bc3_rgba_unorm_srgb (wgpu.enums.TextureFormat attribute)
bc4_r_snorm (wgpu.enums.TextureFormat attribute)
bc4_r_unorm (wgpu.enums.TextureFormat attribute)
bc5_rg_snorm (wgpu.enums.TextureFormat attribute)
bc5_rg_unorm (wgpu.enums.TextureFormat attribute)
bc6h_rgb_float (wgpu.enums.TextureFormat attribute)
bc6h_rgb_ufloat (wgpu.enums.TextureFormat attribute)
bc7_rgba_unorm (wgpu.enums.TextureFormat attribute)
bc7_rgba_unorm_srgb (wgpu.enums.TextureFormat attribute)
begin_compute_pass() (wgpu.GPUCommandEncoder method)
begin_occlusion_query() (wgpu.GPURenderPassEncoder method)
begin_render_pass() (wgpu.GPUCommandEncoder method)
beginning_of_pass_write_index (wgpu.structs.ComputePassTimestampWrites attribute)
(wgpu.structs.RenderPassTimestampWrites attribute)
bgra8unorm (wgpu.enums.TextureFormat attribute)
bgra8unorm_srgb (wgpu.enums.TextureFormat attribute)
bgra8unorm_storage (wgpu.enums.FeatureName attribute)
bind_group_layouts (wgpu.structs.PipelineLayoutDescriptor attribute)
BindGroupDescriptor (class in wgpu.structs)
BindGroupEntry (class in wgpu.structs)
BindGroupLayoutDescriptor (class in wgpu.structs)
BindGroupLayoutEntry (class in wgpu.structs)
binding (wgpu.structs.BindGroupEntry attribute)
(wgpu.structs.BindGroupLayoutEntry attribute)
blend (wgpu.structs.ColorTargetState attribute)
BlendComponent (class in wgpu.structs)
BlendFactor (class in wgpu.enums)
BlendOperation (class in wgpu.enums)
BlendState (class in wgpu.structs)
BLUE (wgpu.flags.ColorWrite attribute)
buffer (wgpu.structs.BindGroupLayoutEntry attribute)
(wgpu.structs.BufferBinding attribute)
(wgpu.structs.TexelCopyBufferInfo attribute)
BufferBinding (class in wgpu.structs)
BufferBindingLayout (class in wgpu.structs)
BufferBindingType (class in wgpu.enums)
BufferDescriptor (class in wgpu.structs)
BufferMapState (class in wgpu.enums)
buffers (wgpu.structs.VertexState attribute)
BufferUsage (class in wgpu.flags)
built-in function
wgpu.backends.wgpu_native.begin_pipeline_statistics_query()
wgpu.backends.wgpu_native.create_statistics_query_set()
wgpu.backends.wgpu_native.end_pipeline_statistics_query()
wgpu.backends.wgpu_native.multi_draw_indexed_indirect()
wgpu.backends.wgpu_native.multi_draw_indexed_indirect_count()
wgpu.backends.wgpu_native.multi_draw_indirect()
wgpu.backends.wgpu_native.multi_draw_indirect_count()
wgpu.backends.wgpu_native.request_device_sync()
wgpu.backends.wgpu_native.set_instance_extras()
wgpu.backends.wgpu_native.set_push_constants()
wgpu.backends.wgpu_native.write_timestamp()
wgpu.backends.wpgu_native.create_pipeline_layout()
bytes_per_row (wgpu.structs.TexelCopyBufferInfo attribute)
(wgpu.structs.TexelCopyBufferLayout attribute)
C
CanvasAlphaMode (class in wgpu.enums)
CanvasConfiguration (class in wgpu.structs)
CanvasToneMapping (class in wgpu.structs)
CanvasToneMappingMode (class in wgpu.enums)
catch() (wgpu.GPUPromise method)
ccw (wgpu.enums.FrontFace attribute)
clamp_to_edge (wgpu.enums.AddressMode attribute)
clear (wgpu.enums.LoadOp attribute)
clear_buffer() (wgpu.GPUCommandEncoder method)
clear_value (wgpu.structs.RenderPassColorAttachment attribute)
clip_distances (wgpu.enums.FeatureName attribute)
code (wgpu.structs.ShaderModuleDescriptor attribute)
Color (class in wgpu.structs)
color (wgpu.structs.BlendState attribute)
color_attachments (wgpu.structs.RenderPassDescriptor attribute)
color_formats (wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassLayout attribute)
color_space (wgpu.structs.CanvasConfiguration attribute)
(wgpu.structs.CopyExternalImageDestInfo attribute)
(wgpu.structs.ExternalTextureDescriptor attribute)
ColorTargetState (class in wgpu.structs)
ColorWrite (class in wgpu.flags)
CommandBufferDescriptor (class in wgpu.structs)
CommandEncoderDescriptor (class in wgpu.structs)
compare (wgpu.structs.SamplerDescriptor attribute)
(wgpu.structs.StencilFaceState attribute)
CompareFunction (class in wgpu.enums)
comparison (wgpu.enums.SamplerBindingType attribute)
compilation_hints (wgpu.structs.ShaderModuleDescriptor attribute)
CompilationMessageType (class in wgpu.enums)
COMPUTE (wgpu.flags.ShaderStage attribute)
compute (wgpu.structs.ComputePipelineDescriptor attribute)
compute_with_buffers() (in module wgpu.utils.compute)
ComputePassDescriptor (class in wgpu.structs)
ComputePassTimestampWrites (class in wgpu.structs)
ComputePipelineDescriptor (class in wgpu.structs)
configure() (wgpu.GPUCanvasContext method)
constant (wgpu.enums.BlendFactor attribute)
constants (wgpu.structs.FragmentState attribute)
(wgpu.structs.ProgrammableStage attribute)
(wgpu.structs.VertexState attribute)
copy_buffer_to_buffer() (wgpu.GPUCommandEncoder method)
copy_buffer_to_texture() (wgpu.GPUCommandEncoder method)
COPY_DST (wgpu.flags.BufferUsage attribute)
(wgpu.flags.TextureUsage attribute)
COPY_SRC (wgpu.flags.BufferUsage attribute)
(wgpu.flags.TextureUsage attribute)
copy_texture_to_buffer() (wgpu.GPUCommandEncoder method)
copy_texture_to_texture() (wgpu.GPUCommandEncoder method)
CopyExternalImageDestInfo (class in wgpu.structs)
CopyExternalImageSourceInfo (class in wgpu.structs)
core_features_and_limits (wgpu.enums.FeatureName attribute)
count (wgpu.GPUQuerySet property)
(wgpu.structs.MultisampleState attribute)
(wgpu.structs.QuerySetDescriptor attribute)
create_bind_group() (wgpu.GPUDevice method)
create_bind_group_layout() (wgpu.GPUDevice method)
create_buffer() (wgpu.GPUDevice method)
create_buffer_with_data() (wgpu.GPUDevice method)
create_command_encoder() (wgpu.GPUDevice method)
create_compute_pipeline() (wgpu.GPUDevice method)
create_compute_pipeline_async() (wgpu.GPUDevice method)
create_pipeline_layout() (wgpu.GPUDevice method)
create_query_set() (wgpu.GPUDevice method)
create_render_bundle_encoder() (wgpu.GPUDevice method)
create_render_pipeline() (wgpu.GPUDevice method)
create_render_pipeline_async() (wgpu.GPUDevice method)
create_sampler() (wgpu.GPUDevice method)
create_shader_module() (wgpu.GPUDevice method)
create_texture() (wgpu.GPUDevice method)
create_view() (wgpu.GPUTexture method)
cube (wgpu.enums.TextureViewDimension attribute)
cube_array (wgpu.enums.TextureViewDimension attribute)
cull_mode (wgpu.structs.PrimitiveState attribute)
CullMode (class in wgpu.enums)
cw (wgpu.enums.FrontFace attribute)
D
d1 (wgpu.enums.TextureDimension attribute)
(wgpu.enums.TextureViewDimension attribute)
d2 (wgpu.enums.TextureDimension attribute)
(wgpu.enums.TextureViewDimension attribute)
d2_array (wgpu.enums.TextureViewDimension attribute)
d3 (wgpu.enums.TextureDimension attribute)
(wgpu.enums.TextureViewDimension attribute)
decrement_clamp (wgpu.enums.StencilOperation attribute)
decrement_wrap (wgpu.enums.StencilOperation attribute)
default_queue (wgpu.structs.DeviceDescriptor attribute)
depth (wgpu.enums.TextureSampleType attribute)
depth16unorm (wgpu.enums.TextureFormat attribute)
depth24plus (wgpu.enums.TextureFormat attribute)
depth24plus_stencil8 (wgpu.enums.TextureFormat attribute)
depth32float (wgpu.enums.TextureFormat attribute)
depth32float_stencil8 (wgpu.enums.FeatureName attribute)
(wgpu.enums.TextureFormat attribute)
depth_bias (wgpu.structs.DepthStencilState attribute)
depth_bias_clamp (wgpu.structs.DepthStencilState attribute)
depth_bias_slope_scale (wgpu.structs.DepthStencilState attribute)
depth_clear_value (wgpu.structs.RenderPassDepthStencilAttachment attribute)
depth_clip_control (wgpu.enums.FeatureName attribute)
depth_compare (wgpu.structs.DepthStencilState attribute)
depth_fail_op (wgpu.structs.StencilFaceState attribute)
depth_load_op (wgpu.structs.RenderPassDepthStencilAttachment attribute)
depth_only (wgpu.enums.TextureAspect attribute)
depth_or_array_layers (wgpu.GPUTexture property)
(wgpu.structs.Extent3D attribute)
depth_read_only (wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassDepthStencilAttachment attribute)
depth_slice (wgpu.structs.RenderPassColorAttachment attribute)
depth_stencil (wgpu.structs.RenderPipelineDescriptor attribute)
depth_stencil_attachment (wgpu.structs.RenderPassDescriptor attribute)
depth_stencil_format (wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassLayout attribute)
depth_store_op (wgpu.structs.RenderPassDepthStencilAttachment attribute)
depth_write_enabled (wgpu.structs.DepthStencilState attribute)
DepthStencilState (class in wgpu.structs)
description (wgpu.GPUAdapterInfo property)
destroy() (wgpu.GPUBuffer method)
(wgpu.GPUDevice method)
(wgpu.GPUQuerySet method)
(wgpu.GPUTexture method)
destroyed (wgpu.enums.DeviceLostReason attribute)
device (wgpu.GPUAdapterInfo property)
(wgpu.structs.CanvasConfiguration attribute)
DeviceDescriptor (class in wgpu.structs)
DeviceLostReason (class in wgpu.enums)
DiagnosticsBase (class in wgpu)
DiagnosticsRoot (class in wgpu._diagnostics)
dimension (wgpu.GPUTexture property)
(wgpu.structs.TextureDescriptor attribute)
(wgpu.structs.TextureViewDescriptor attribute)
discard (wgpu.enums.StoreOp attribute)
dispatch_workgroups() (wgpu.GPUComputePassEncoder method)
dispatch_workgroups_indirect() (wgpu.GPUComputePassEncoder method)
draw() (wgpu.GPURenderCommandsMixin method)
draw_indexed() (wgpu.GPURenderCommandsMixin method)
draw_indexed_indirect() (wgpu.GPURenderCommandsMixin method)
draw_indirect() (wgpu.GPURenderCommandsMixin method)
dst (wgpu.enums.BlendFactor attribute)
dst_alpha (wgpu.enums.BlendFactor attribute)
dst_factor (wgpu.structs.BlendComponent attribute)
dual_source_blending (wgpu.enums.FeatureName attribute)
E
eac_r11snorm (wgpu.enums.TextureFormat attribute)
eac_r11unorm (wgpu.enums.TextureFormat attribute)
eac_rg11snorm (wgpu.enums.TextureFormat attribute)
eac_rg11unorm (wgpu.enums.TextureFormat attribute)
end() (wgpu.GPUComputePassEncoder method)
(wgpu.GPURenderPassEncoder method)
end_occlusion_query() (wgpu.GPURenderPassEncoder method)
end_of_pass_write_index (wgpu.structs.ComputePassTimestampWrites attribute)
(wgpu.structs.RenderPassTimestampWrites attribute)
entries (wgpu.structs.BindGroupDescriptor attribute)
(wgpu.structs.BindGroupLayoutDescriptor attribute)
entry_point (wgpu.structs.FragmentState attribute)
(wgpu.structs.ProgrammableStage attribute)
(wgpu.structs.ShaderModuleCompilationHint attribute)
(wgpu.structs.VertexState attribute)
enumerate_adapters() (wgpu.GPU method)
enumerate_adapters_async() (wgpu.GPU method)
enumerate_adapters_sync() (wgpu.GPU method)
equal (wgpu.enums.CompareFunction attribute)
error (wgpu.enums.CompilationMessageType attribute)
(wgpu.structs.UncapturedErrorEventInit attribute)
ErrorFilter (class in wgpu.enums)
etc2_rgb8a1unorm (wgpu.enums.TextureFormat attribute)
etc2_rgb8a1unorm_srgb (wgpu.enums.TextureFormat attribute)
etc2_rgb8unorm (wgpu.enums.TextureFormat attribute)
etc2_rgb8unorm_srgb (wgpu.enums.TextureFormat attribute)
etc2_rgba8unorm (wgpu.enums.TextureFormat attribute)
etc2_rgba8unorm_srgb (wgpu.enums.TextureFormat attribute)
execute_bundles() (wgpu.GPURenderPassEncoder method)
extended (wgpu.enums.CanvasToneMappingMode attribute)
Extent3D (class in wgpu.structs)
external_texture (wgpu.structs.BindGroupLayoutEntry attribute)
ExternalTextureBindingLayout (class in wgpu.structs)
ExternalTextureDescriptor (class in wgpu.structs)
F
fail_op (wgpu.structs.StencilFaceState attribute)
feature_level (wgpu.structs.RequestAdapterOptions attribute)
FeatureName (class in wgpu.enums)
features (wgpu.GPUAdapter property)
(wgpu.GPUDevice property)
filtering (wgpu.enums.SamplerBindingType attribute)
FilterMode (class in wgpu.enums)
finish() (wgpu.GPUCommandEncoder method)
(wgpu.GPURenderBundleEncoder method)
flip_y (wgpu.structs.CopyExternalImageSourceInfo attribute)
float (wgpu.enums.TextureSampleType attribute)
float16 (wgpu.enums.VertexFormat attribute)
float16x2 (wgpu.enums.VertexFormat attribute)
float16x4 (wgpu.enums.VertexFormat attribute)
float32 (wgpu.enums.VertexFormat attribute)
float32_blendable (wgpu.enums.FeatureName attribute)
float32_filterable (wgpu.enums.FeatureName attribute)
float32x2 (wgpu.enums.VertexFormat attribute)
float32x3 (wgpu.enums.VertexFormat attribute)
float32x4 (wgpu.enums.VertexFormat attribute)
force_fallback_adapter (wgpu.structs.RequestAdapterOptions attribute)
format (wgpu.GPUTexture property)
(wgpu.structs.CanvasConfiguration attribute)
(wgpu.structs.ColorTargetState attribute)
(wgpu.structs.DepthStencilState attribute)
(wgpu.structs.StorageTextureBindingLayout attribute)
(wgpu.structs.TextureDescriptor attribute)
(wgpu.structs.TextureViewDescriptor attribute)
(wgpu.structs.VertexAttribute attribute)
FRAGMENT (wgpu.flags.ShaderStage attribute)
fragment (wgpu.structs.RenderPipelineDescriptor attribute)
FragmentState (class in wgpu.structs)
front (wgpu.enums.CullMode attribute)
front_face (wgpu.structs.PrimitiveState attribute)
FrontFace (class in wgpu.enums)
G
g (wgpu.structs.Color attribute)
get_bind_group_layout() (wgpu.GPUPipelineBase method)
get_canvas_context() (wgpu.GPU method)
get_compilation_info() (wgpu.GPUShaderModule method)
get_compilation_info_async() (wgpu.GPUShaderModule method)
get_compilation_info_sync() (wgpu.GPUShaderModule method)
get_configuration() (wgpu.GPUCanvasContext method)
get_current_texture() (wgpu.GPUCanvasContext method)
get_default_device() (in module wgpu.utils)
get_dict() (wgpu._diagnostics.DiagnosticsRoot method)
(wgpu.DiagnosticsBase method)
get_glfw_present_info() (in module wgpu.utils.glfw_present_info)
get_preferred_canvas_format() (wgpu.GPU method)
get_preferred_format() (wgpu.GPUCanvasContext method)
get_report() (wgpu._diagnostics.DiagnosticsRoot method)
(wgpu.DiagnosticsBase method)
get_subscript() (wgpu.DiagnosticsBase method)
GPU (class in wgpu)
GPUAdapter (class in wgpu)
GPUAdapterInfo (class in wgpu)
GPUBindGroup (class in wgpu)
GPUBindGroupLayout (class in wgpu)
GPUBindingCommandsMixin (class in wgpu)
GPUBuffer (class in wgpu)
GPUCanvasContext (class in wgpu)
GPUCommandBuffer (class in wgpu)
GPUCommandEncoder (class in wgpu)
GPUCommandsMixin (class in wgpu)
GPUCompilationInfo (class in wgpu)
GPUCompilationMessage (class in wgpu)
GPUComputePassEncoder (class in wgpu)
GPUComputePipeline (class in wgpu)
GPUDebugCommandsMixin (class in wgpu)
GPUDevice (class in wgpu)
GPUDeviceLostInfo (class in wgpu)
GPUError (class in wgpu)
GPUInternalError (class in wgpu)
GPUObjectBase (class in wgpu)
GPUOutOfMemoryError (class in wgpu)
GPUPipelineBase (class in wgpu)
GPUPipelineError (class in wgpu)
GPUPipelineLayout (class in wgpu)
GPUPromise (class in wgpu)
GPUQuerySet (class in wgpu)
GPUQueue (class in wgpu)
GPURenderBundle (class in wgpu)
GPURenderBundleEncoder (class in wgpu)
GPURenderCommandsMixin (class in wgpu)
GPURenderPassEncoder (class in wgpu)
GPURenderPipeline (class in wgpu)
GPUSampler (class in wgpu)
GPUShaderModule (class in wgpu)
GPUTexture (class in wgpu)
GPUTextureView (class in wgpu)
GPUValidationError (class in wgpu)
greater (wgpu.enums.CompareFunction attribute)
greater_equal (wgpu.enums.CompareFunction attribute)
GREEN (wgpu.flags.ColorWrite attribute)
H
has_dynamic_offset (wgpu.structs.BufferBindingLayout attribute)
height (wgpu.GPUTexture property)
(wgpu.structs.Extent3D attribute)
high_performance (wgpu.enums.PowerPreference attribute)
I
increment_clamp (wgpu.enums.StencilOperation attribute)
increment_wrap (wgpu.enums.StencilOperation attribute)
INDEX (wgpu.flags.BufferUsage attribute)
IndexFormat (class in wgpu.enums)
INDIRECT (wgpu.flags.BufferUsage attribute)
indirect_first_instance (wgpu.enums.FeatureName attribute)
info (wgpu.enums.CompilationMessageType attribute)
(wgpu.GPUAdapter property)
insert_debug_marker() (wgpu.GPUDebugCommandsMixin method)
instance (wgpu.enums.VertexStepMode attribute)
internal (wgpu.enums.ErrorFilter attribute)
(wgpu.enums.PipelineErrorReason attribute)
invert (wgpu.enums.StencilOperation attribute)
is_fallback_adapter (wgpu.GPUAdapterInfo property)
K
keep (wgpu.enums.StencilOperation attribute)
L
label (wgpu.GPUObjectBase property)
(wgpu.structs.BindGroupDescriptor attribute)
(wgpu.structs.BindGroupLayoutDescriptor attribute)
(wgpu.structs.BufferDescriptor attribute)
(wgpu.structs.CommandBufferDescriptor attribute)
(wgpu.structs.CommandEncoderDescriptor attribute)
(wgpu.structs.ComputePassDescriptor attribute)
(wgpu.structs.ComputePipelineDescriptor attribute)
(wgpu.structs.DeviceDescriptor attribute)
(wgpu.structs.ExternalTextureDescriptor attribute)
(wgpu.structs.PipelineLayoutDescriptor attribute)
(wgpu.structs.QuerySetDescriptor attribute)
(wgpu.structs.QueueDescriptor attribute)
(wgpu.structs.RenderBundleDescriptor attribute)
(wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassDescriptor attribute)
(wgpu.structs.RenderPassLayout attribute)
(wgpu.structs.RenderPipelineDescriptor attribute)
(wgpu.structs.SamplerDescriptor attribute)
(wgpu.structs.ShaderModuleDescriptor attribute)
(wgpu.structs.TextureDescriptor attribute)
(wgpu.structs.TextureViewDescriptor attribute)
layout (wgpu.structs.BindGroupDescriptor attribute)
(wgpu.structs.ComputePipelineDescriptor attribute)
(wgpu.structs.RenderPipelineDescriptor attribute)
(wgpu.structs.ShaderModuleCompilationHint attribute)
length (wgpu.GPUCompilationMessage property)
less (wgpu.enums.CompareFunction attribute)
less_equal (wgpu.enums.CompareFunction attribute)
limits (wgpu.GPUAdapter property)
(wgpu.GPUDevice property)
line_list (wgpu.enums.PrimitiveTopology attribute)
line_num (wgpu.GPUCompilationMessage property)
line_pos (wgpu.GPUCompilationMessage property)
line_strip (wgpu.enums.PrimitiveTopology attribute)
linear (wgpu.enums.FilterMode attribute)
(wgpu.enums.MipmapFilterMode attribute)
load (wgpu.enums.LoadOp attribute)
load_op (wgpu.structs.RenderPassColorAttachment attribute)
LoadOp (class in wgpu.enums)
lod_max_clamp (wgpu.structs.SamplerDescriptor attribute)
lod_min_clamp (wgpu.structs.SamplerDescriptor attribute)
low_power (wgpu.enums.PowerPreference attribute)
M
mag_filter (wgpu.structs.SamplerDescriptor attribute)
map() (wgpu.GPUBuffer method)
map_async() (wgpu.GPUBuffer method)
MAP_READ (wgpu.flags.BufferUsage attribute)
map_state (wgpu.GPUBuffer property)
map_sync() (wgpu.GPUBuffer method)
MAP_WRITE (wgpu.flags.BufferUsage attribute)
MapMode (class in wgpu.flags)
mapped (wgpu.enums.BufferMapState attribute)
mapped_at_creation (wgpu.structs.BufferDescriptor attribute)
mask (wgpu.structs.MultisampleState attribute)
max (wgpu.enums.BlendOperation attribute)
max_anisotropy (wgpu.structs.SamplerDescriptor attribute)
max_draw_count (wgpu.structs.RenderPassDescriptor attribute)
message (wgpu.GPUCompilationMessage property)
(wgpu.GPUDeviceLostInfo property)
(wgpu.GPUError property)
messages (wgpu.GPUCompilationInfo property)
min (wgpu.enums.BlendOperation attribute)
min_binding_size (wgpu.structs.BufferBindingLayout attribute)
min_filter (wgpu.structs.SamplerDescriptor attribute)
mip_level (wgpu.structs.CopyExternalImageDestInfo attribute)
(wgpu.structs.TexelCopyTextureInfo attribute)
mip_level_count (wgpu.GPUTexture property)
(wgpu.structs.TextureDescriptor attribute)
(wgpu.structs.TextureViewDescriptor attribute)
mipmap_filter (wgpu.structs.SamplerDescriptor attribute)
MipmapFilterMode (class in wgpu.enums)
mirror_repeat (wgpu.enums.AddressMode attribute)
mode (wgpu.structs.CanvasToneMapping attribute)
module
wgpu
wgpu.classes
wgpu.enums
wgpu.flags
wgpu.structs
module (wgpu.structs.FragmentState attribute)
(wgpu.structs.ProgrammableStage attribute)
(wgpu.structs.VertexState attribute)
multisample (wgpu.structs.RenderPipelineDescriptor attribute)
multisampled (wgpu.structs.TextureBindingLayout attribute)
MultisampleState (class in wgpu.structs)
N
nearest (wgpu.enums.FilterMode attribute)
(wgpu.enums.MipmapFilterMode attribute)
never (wgpu.enums.CompareFunction attribute)
non_filtering (wgpu.enums.SamplerBindingType attribute)
none (wgpu.enums.CullMode attribute)
not_equal (wgpu.enums.CompareFunction attribute)
O
occlusion (wgpu.enums.QueryType attribute)
occlusion_query_set (wgpu.structs.RenderPassDescriptor attribute)
offset (wgpu.GPUCompilationMessage property)
(wgpu.structs.BufferBinding attribute)
(wgpu.structs.TexelCopyBufferInfo attribute)
(wgpu.structs.TexelCopyBufferLayout attribute)
(wgpu.structs.VertexAttribute attribute)
on_submitted_work_done() (wgpu.GPUQueue method)
on_submitted_work_done_async() (wgpu.GPUQueue method)
on_submitted_work_done_sync() (wgpu.GPUQueue method)
one (wgpu.enums.BlendFactor attribute)
one_minus_constant (wgpu.enums.BlendFactor attribute)
one_minus_dst (wgpu.enums.BlendFactor attribute)
one_minus_dst_alpha (wgpu.enums.BlendFactor attribute)
one_minus_src (wgpu.enums.BlendFactor attribute)
one_minus_src1 (wgpu.enums.BlendFactor attribute)
one_minus_src1_alpha (wgpu.enums.BlendFactor attribute)
one_minus_src_alpha (wgpu.enums.BlendFactor attribute)
opaque (wgpu.enums.CanvasAlphaMode attribute)
operation (wgpu.structs.BlendComponent attribute)
origin (wgpu.structs.CopyExternalImageDestInfo attribute)
(wgpu.structs.CopyExternalImageSourceInfo attribute)
(wgpu.structs.TexelCopyTextureInfo attribute)
Origin2D (class in wgpu.structs)
Origin3D (class in wgpu.structs)
out_of_memory (wgpu.enums.ErrorFilter attribute)
P
pass_op (wgpu.structs.StencilFaceState attribute)
pending (wgpu.enums.BufferMapState attribute)
physical_size (wgpu.GPUCanvasContext property)
PipelineErrorInit (class in wgpu.structs)
PipelineErrorReason (class in wgpu.enums)
PipelineLayoutDescriptor (class in wgpu.structs)
point_list (wgpu.enums.PrimitiveTopology attribute)
pop_debug_group() (wgpu.GPUDebugCommandsMixin method)
power_preference (wgpu.structs.RequestAdapterOptions attribute)
PowerPreference (class in wgpu.enums)
premultiplied (wgpu.enums.CanvasAlphaMode attribute)
premultiplied_alpha (wgpu.structs.CopyExternalImageDestInfo attribute)
present() (wgpu.GPUCanvasContext method)
primitive (wgpu.structs.RenderPipelineDescriptor attribute)
primitive_index (wgpu.enums.FeatureName attribute)
PrimitiveState (class in wgpu.structs)
PrimitiveTopology (class in wgpu.enums)
print_report() (wgpu._diagnostics.DiagnosticsRoot method)
(wgpu.DiagnosticsBase method)
ProgrammableStage (class in wgpu.structs)
push_debug_group() (wgpu.GPUDebugCommandsMixin method)
Q
QUERY_RESOLVE (wgpu.flags.BufferUsage attribute)
query_set (wgpu.structs.ComputePassTimestampWrites attribute)
(wgpu.structs.RenderPassTimestampWrites attribute)
QuerySetDescriptor (class in wgpu.structs)
QueryType (class in wgpu.enums)
queue (wgpu.GPUDevice property)
QueueDescriptor (class in wgpu.structs)
R
r (wgpu.structs.Color attribute)
r16float (wgpu.enums.TextureFormat attribute)
r16sint (wgpu.enums.TextureFormat attribute)
r16snorm (wgpu.enums.TextureFormat attribute)
r16uint (wgpu.enums.TextureFormat attribute)
r16unorm (wgpu.enums.TextureFormat attribute)
r32float (wgpu.enums.TextureFormat attribute)
r32sint (wgpu.enums.TextureFormat attribute)
r32uint (wgpu.enums.TextureFormat attribute)
r8sint (wgpu.enums.TextureFormat attribute)
r8snorm (wgpu.enums.TextureFormat attribute)
r8uint (wgpu.enums.TextureFormat attribute)
r8unorm (wgpu.enums.TextureFormat attribute)
READ (wgpu.flags.MapMode attribute)
read_buffer() (wgpu.GPUQueue method)
read_mapped() (wgpu.GPUBuffer method)
read_only (wgpu.enums.StorageTextureAccess attribute)
read_only_storage (wgpu.enums.BufferBindingType attribute)
read_texture() (wgpu.GPUQueue method)
read_write (wgpu.enums.StorageTextureAccess attribute)
reason (wgpu.GPUDeviceLostInfo property)
(wgpu.GPUPipelineError property)
(wgpu.structs.PipelineErrorInit attribute)
RED (wgpu.flags.ColorWrite attribute)
RENDER_ATTACHMENT (wgpu.flags.TextureUsage attribute)
RenderBundleDescriptor (class in wgpu.structs)
RenderBundleEncoderDescriptor (class in wgpu.structs)
RenderPassColorAttachment (class in wgpu.structs)
RenderPassDepthStencilAttachment (class in wgpu.structs)
RenderPassDescriptor (class in wgpu.structs)
RenderPassLayout (class in wgpu.structs)
RenderPassTimestampWrites (class in wgpu.structs)
RenderPipelineDescriptor (class in wgpu.structs)
repeat (wgpu.enums.AddressMode attribute)
replace (wgpu.enums.StencilOperation attribute)
request_adapter() (wgpu.GPU method)
request_adapter_async() (wgpu.GPU method)
request_adapter_sync() (wgpu.GPU method)
request_device() (wgpu.GPUAdapter method)
request_device_async() (wgpu.GPUAdapter method)
request_device_sync() (wgpu.GPUAdapter method)
RequestAdapterOptions (class in wgpu.structs)
required_features (wgpu.structs.DeviceDescriptor attribute)
required_limits (wgpu.structs.DeviceDescriptor attribute)
resolve_query_set() (wgpu.GPUCommandEncoder method)
resolve_target (wgpu.structs.RenderPassColorAttachment attribute)
resource (wgpu.structs.BindGroupEntry attribute)
reverse_subtract (wgpu.enums.BlendOperation attribute)
rg11b10ufloat (wgpu.enums.TextureFormat attribute)
rg11b10ufloat_renderable (wgpu.enums.FeatureName attribute)
rg16float (wgpu.enums.TextureFormat attribute)
rg16sint (wgpu.enums.TextureFormat attribute)
rg16snorm (wgpu.enums.TextureFormat attribute)
rg16uint (wgpu.enums.TextureFormat attribute)
rg16unorm (wgpu.enums.TextureFormat attribute)
rg32float (wgpu.enums.TextureFormat attribute)
rg32sint (wgpu.enums.TextureFormat attribute)
rg32uint (wgpu.enums.TextureFormat attribute)
rg8sint (wgpu.enums.TextureFormat attribute)
rg8snorm (wgpu.enums.TextureFormat attribute)
rg8uint (wgpu.enums.TextureFormat attribute)
rg8unorm (wgpu.enums.TextureFormat attribute)
rgb10a2uint (wgpu.enums.TextureFormat attribute)
rgb10a2unorm (wgpu.enums.TextureFormat attribute)
rgb9e5ufloat (wgpu.enums.TextureFormat attribute)
rgba16float (wgpu.enums.TextureFormat attribute)
rgba16sint (wgpu.enums.TextureFormat attribute)
rgba16snorm (wgpu.enums.TextureFormat attribute)
rgba16uint (wgpu.enums.TextureFormat attribute)
rgba16unorm (wgpu.enums.TextureFormat attribute)
rgba32float (wgpu.enums.TextureFormat attribute)
rgba32sint (wgpu.enums.TextureFormat attribute)
rgba32uint (wgpu.enums.TextureFormat attribute)
rgba8sint (wgpu.enums.TextureFormat attribute)
rgba8snorm (wgpu.enums.TextureFormat attribute)
rgba8uint (wgpu.enums.TextureFormat attribute)
rgba8unorm (wgpu.enums.TextureFormat attribute)
rgba8unorm_srgb (wgpu.enums.TextureFormat attribute)
rows_per_image (wgpu.structs.TexelCopyBufferInfo attribute)
(wgpu.structs.TexelCopyBufferLayout attribute)
S
sample_count (wgpu.GPUTexture property)
(wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassLayout attribute)
(wgpu.structs.TextureDescriptor attribute)
sample_type (wgpu.structs.TextureBindingLayout attribute)
sampler (wgpu.structs.BindGroupLayoutEntry attribute)
SamplerBindingLayout (class in wgpu.structs)
SamplerBindingType (class in wgpu.enums)
SamplerDescriptor (class in wgpu.structs)
set_bind_group() (wgpu.GPUBindingCommandsMixin method)
set_blend_constant() (wgpu.GPURenderPassEncoder method)
set_index_buffer() (wgpu.GPURenderCommandsMixin method)
set_physical_size() (wgpu.GPUCanvasContext method)
set_pipeline() (wgpu.GPUComputePassEncoder method)
(wgpu.GPURenderCommandsMixin method)
set_scissor_rect() (wgpu.GPURenderPassEncoder method)
set_stencil_reference() (wgpu.GPURenderPassEncoder method)
set_vertex_buffer() (wgpu.GPURenderCommandsMixin method)
set_viewport() (wgpu.GPURenderPassEncoder method)
shader_f16 (wgpu.enums.FeatureName attribute)
shader_location (wgpu.structs.VertexAttribute attribute)
ShaderModuleCompilationHint (class in wgpu.structs)
ShaderModuleDescriptor (class in wgpu.structs)
ShaderStage (class in wgpu.flags)
sint (wgpu.enums.TextureSampleType attribute)
sint16 (wgpu.enums.VertexFormat attribute)
sint16x2 (wgpu.enums.VertexFormat attribute)
sint16x4 (wgpu.enums.VertexFormat attribute)
sint32 (wgpu.enums.VertexFormat attribute)
sint32x2 (wgpu.enums.VertexFormat attribute)
sint32x3 (wgpu.enums.VertexFormat attribute)
sint32x4 (wgpu.enums.VertexFormat attribute)
sint8 (wgpu.enums.VertexFormat attribute)
sint8x2 (wgpu.enums.VertexFormat attribute)
sint8x4 (wgpu.enums.VertexFormat attribute)
size (wgpu.GPUBuffer property)
(wgpu.GPUTexture property)
(wgpu.GPUTextureView property)
(wgpu.structs.BufferBinding attribute)
(wgpu.structs.BufferDescriptor attribute)
(wgpu.structs.TextureDescriptor attribute)
snorm16 (wgpu.enums.VertexFormat attribute)
snorm16x2 (wgpu.enums.VertexFormat attribute)
snorm16x4 (wgpu.enums.VertexFormat attribute)
snorm8 (wgpu.enums.VertexFormat attribute)
snorm8x2 (wgpu.enums.VertexFormat attribute)
snorm8x4 (wgpu.enums.VertexFormat attribute)
source (wgpu.structs.CopyExternalImageSourceInfo attribute)
(wgpu.structs.ExternalTextureDescriptor attribute)
src (wgpu.enums.BlendFactor attribute)
src1 (wgpu.enums.BlendFactor attribute)
src1_alpha (wgpu.enums.BlendFactor attribute)
src_alpha (wgpu.enums.BlendFactor attribute)
src_alpha_saturated (wgpu.enums.BlendFactor attribute)
src_factor (wgpu.structs.BlendComponent attribute)
standard (wgpu.enums.CanvasToneMappingMode attribute)
stencil8 (wgpu.enums.TextureFormat attribute)
stencil_back (wgpu.structs.DepthStencilState attribute)
stencil_clear_value (wgpu.structs.RenderPassDepthStencilAttachment attribute)
stencil_front (wgpu.structs.DepthStencilState attribute)
stencil_load_op (wgpu.structs.RenderPassDepthStencilAttachment attribute)
stencil_only (wgpu.enums.TextureAspect attribute)
stencil_read_mask (wgpu.structs.DepthStencilState attribute)
stencil_read_only (wgpu.structs.RenderBundleEncoderDescriptor attribute)
(wgpu.structs.RenderPassDepthStencilAttachment attribute)
stencil_store_op (wgpu.structs.RenderPassDepthStencilAttachment attribute)
stencil_write_mask (wgpu.structs.DepthStencilState attribute)
StencilFaceState (class in wgpu.structs)
StencilOperation (class in wgpu.enums)
step_mode (wgpu.structs.VertexBufferLayout attribute)
storage (wgpu.enums.BufferBindingType attribute)
STORAGE (wgpu.flags.BufferUsage attribute)
STORAGE_BINDING (wgpu.flags.TextureUsage attribute)
storage_texture (wgpu.structs.BindGroupLayoutEntry attribute)
StorageTextureAccess (class in wgpu.enums)
StorageTextureBindingLayout (class in wgpu.structs)
store (wgpu.enums.StoreOp attribute)
store_op (wgpu.structs.RenderPassColorAttachment attribute)
StoreOp (class in wgpu.enums)
strip_index_format (wgpu.structs.PrimitiveState attribute)
subgroup_max_size (wgpu.GPUAdapterInfo property)
subgroup_min_size (wgpu.GPUAdapterInfo property)
subgroups (wgpu.enums.FeatureName attribute)
submit() (wgpu.GPUQueue method)
subtract (wgpu.enums.BlendOperation attribute)
summary (wgpu.GPUAdapter property)
sync_wait() (wgpu.GPUPromise method)
T
targets (wgpu.structs.FragmentState attribute)
TexelCopyBufferInfo (class in wgpu.structs)
TexelCopyBufferLayout (class in wgpu.structs)
TexelCopyTextureInfo (class in wgpu.structs)
texture (wgpu.GPUTextureView property)
(wgpu.structs.BindGroupLayoutEntry attribute)
(wgpu.structs.CopyExternalImageDestInfo attribute)
(wgpu.structs.TexelCopyTextureInfo attribute)
TEXTURE_BINDING (wgpu.flags.TextureUsage attribute)
texture_compression_astc (wgpu.enums.FeatureName attribute)
texture_compression_astc_sliced_d3 (wgpu.enums.FeatureName attribute)
texture_compression_bc (wgpu.enums.FeatureName attribute)
texture_compression_bc_sliced_d3 (wgpu.enums.FeatureName attribute)
texture_compression_etc2 (wgpu.enums.FeatureName attribute)
texture_formats_tier1 (wgpu.enums.FeatureName attribute)
texture_formats_tier2 (wgpu.enums.FeatureName attribute)
TextureAspect (class in wgpu.enums)
TextureBindingLayout (class in wgpu.structs)
TextureDescriptor (class in wgpu.structs)
TextureDimension (class in wgpu.enums)
TextureFormat (class in wgpu.enums)
TextureSampleType (class in wgpu.enums)
TextureUsage (class in wgpu.flags)
TextureViewDescriptor (class in wgpu.structs)
TextureViewDimension (class in wgpu.enums)
then() (wgpu.GPUPromise method)
timestamp (wgpu.enums.QueryType attribute)
timestamp_query (wgpu.enums.FeatureName attribute)
timestamp_writes (wgpu.structs.ComputePassDescriptor attribute)
(wgpu.structs.RenderPassDescriptor attribute)
tone_mapping (wgpu.structs.CanvasConfiguration attribute)
topology (wgpu.structs.PrimitiveState attribute)
triangle_list (wgpu.enums.PrimitiveTopology attribute)
triangle_strip (wgpu.enums.PrimitiveTopology attribute)
type (wgpu.GPUCompilationMessage property)
(wgpu.GPUQuerySet property)
(wgpu.structs.BufferBindingLayout attribute)
(wgpu.structs.QuerySetDescriptor attribute)
(wgpu.structs.SamplerBindingLayout attribute)
U
uint (wgpu.enums.TextureSampleType attribute)
uint16 (wgpu.enums.IndexFormat attribute)
(wgpu.enums.VertexFormat attribute)
uint16x2 (wgpu.enums.VertexFormat attribute)
uint16x4 (wgpu.enums.VertexFormat attribute)
uint32 (wgpu.enums.IndexFormat attribute)
(wgpu.enums.VertexFormat attribute)
uint32x2 (wgpu.enums.VertexFormat attribute)
uint32x3 (wgpu.enums.VertexFormat attribute)
uint32x4 (wgpu.enums.VertexFormat attribute)
uint8 (wgpu.enums.VertexFormat attribute)
uint8x2 (wgpu.enums.VertexFormat attribute)
uint8x4 (wgpu.enums.VertexFormat attribute)
UncapturedErrorEventInit (class in wgpu.structs)
unclipped_depth (wgpu.structs.PrimitiveState attribute)
unconfigure() (wgpu.GPUCanvasContext method)
unfilterable_float (wgpu.enums.TextureSampleType attribute)
uniform (wgpu.enums.BufferBindingType attribute)
UNIFORM (wgpu.flags.BufferUsage attribute)
unknown (wgpu.enums.DeviceLostReason attribute)
unmap() (wgpu.GPUBuffer method)
unmapped (wgpu.enums.BufferMapState attribute)
unorm10_10_10_2 (wgpu.enums.VertexFormat attribute)
unorm16 (wgpu.enums.VertexFormat attribute)
unorm16x2 (wgpu.enums.VertexFormat attribute)
unorm16x4 (wgpu.enums.VertexFormat attribute)
unorm8 (wgpu.enums.VertexFormat attribute)
unorm8x2 (wgpu.enums.VertexFormat attribute)
unorm8x4 (wgpu.enums.VertexFormat attribute)
unorm8x4_bgra (wgpu.enums.VertexFormat attribute)
usage (wgpu.GPUBuffer property)
(wgpu.GPUTexture property)
(wgpu.structs.BufferDescriptor attribute)
(wgpu.structs.CanvasConfiguration attribute)
(wgpu.structs.TextureDescriptor attribute)
(wgpu.structs.TextureViewDescriptor attribute)
V
validation (wgpu.enums.ErrorFilter attribute)
(wgpu.enums.PipelineErrorReason attribute)
vendor (wgpu.GPUAdapterInfo property)
vertex (wgpu.enums.VertexStepMode attribute)
VERTEX (wgpu.flags.BufferUsage attribute)
(wgpu.flags.ShaderStage attribute)
vertex (wgpu.structs.RenderPipelineDescriptor attribute)
VertexAttribute (class in wgpu.structs)
VertexBufferLayout (class in wgpu.structs)
VertexFormat (class in wgpu.enums)
VertexState (class in wgpu.structs)
VertexStepMode (class in wgpu.enums)
view (wgpu.structs.RenderPassColorAttachment attribute)
(wgpu.structs.RenderPassDepthStencilAttachment attribute)
view_dimension (wgpu.structs.StorageTextureBindingLayout attribute)
(wgpu.structs.TextureBindingLayout attribute)
view_formats (wgpu.structs.CanvasConfiguration attribute)
(wgpu.structs.TextureDescriptor attribute)
visibility (wgpu.structs.BindGroupLayoutEntry attribute)
W
warning (wgpu.enums.CompilationMessageType attribute)
wgpu
module
wgpu.backends.wgpu_native.begin_pipeline_statistics_query()
built-in function
wgpu.backends.wgpu_native.create_statistics_query_set()
built-in function
wgpu.backends.wgpu_native.end_pipeline_statistics_query()
built-in function
wgpu.backends.wgpu_native.multi_draw_indexed_indirect()
built-in function
wgpu.backends.wgpu_native.multi_draw_indexed_indirect_count()
built-in function
wgpu.backends.wgpu_native.multi_draw_indirect()
built-in function
wgpu.backends.wgpu_native.multi_draw_indirect_count()
built-in function
wgpu.backends.wgpu_native.request_device_sync()
built-in function
wgpu.backends.wgpu_native.set_instance_extras()
built-in function
wgpu.backends.wgpu_native.set_push_constants()
built-in function
wgpu.backends.wgpu_native.write_timestamp()
built-in function
wgpu.backends.wpgu_native.create_pipeline_layout()
built-in function
wgpu.classes
module
wgpu.enums
module
wgpu.flags
module
wgpu.structs
module
wgsl_language_features (wgpu.GPU property)
width (wgpu.GPUTexture property)
(wgpu.structs.Extent3D attribute)
WRITE (wgpu.flags.MapMode attribute)
write_buffer() (wgpu.GPUQueue method)
write_mapped() (wgpu.GPUBuffer method)
write_mask (wgpu.structs.ColorTargetState attribute)
write_only (wgpu.enums.StorageTextureAccess attribute)
write_texture() (wgpu.GPUQueue method)
X
x (wgpu.structs.Origin2D attribute)
(wgpu.structs.Origin3D attribute)
xr_compatible (wgpu.structs.RequestAdapterOptions attribute)
Y
y (wgpu.structs.Origin2D attribute)
(wgpu.structs.Origin3D attribute)
Z
z (wgpu.structs.Origin3D attribute)
zero (wgpu.enums.BlendFactor attribute)
(wgpu.enums.StencilOperation attribute)